Description of work undertaken
Today in class I finished making my first working menu using scaleform, kismet, flash and unrealscript. I used a logo from the video game logo as a demonstration. When you click the play button it loads dm-deck. In my final design I plan to have an options and an exit button. The buttons also have two seperate states for mouseover.
challenges encountered
Getting kismet wired properly.
Because the menu is running through the engine, when I loaded the menu the player hud, weapon and character would show. I was able to fix this by going into kismet and enabling cinematic mode to remove the hud and sounds and world properties to remove player inventory so the player would not spawn with a gun.
skills used
Kismet
udk
flash
udn
Video Tutorials
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