During Class We decided that we would spend our time going over everyone's game individually and provide feedback, the way we did this was we would rotate people around the room and each computer would have a sheet corresponding to the game, there was 3 categories that you could fill in titled "keep" "glitches" and improve.
The purpose of this was to provide feedback for our game so that we could improve it to make it a more enjoyable experience.
Looking at the keep section for my sheet for my scratch game It was clear that people really liked the graphics in the menu in game, they like the environments, characters and enemies so I knew I did a good job with that.
In the glitches I noticed nobody had problems with my menu so I knew I had coded it properly. The biggest issue here was when people started the game, there was no objective and no enemies to fight, this was a big problem as I was not able to finish all the coding for my game so the enemy attacks and objectives were omitted. It was also a big problem were the player could not attack. I could not complete the code as the player was intended to be able to fire bullets at the helicopters.
There was also a glitch where if the player held the up key they could fly around the level, this was unintentional but a humorous bug.
As far as improvements went, People wanted to see actual enemies that attacked and to be able to attack, these were aspects that were meant to be in the game but due to time constraints I did not get finished.
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